HDA MicroCity – City Generation Toolset for Houdini

A few Plugins for Houdini to generate Buildings and Cities.
This Project is a Work in Progress and only available to private Clients atm.

For More Information check the Documentation at: https://sites.google.com/view/microcitygenerator/release-notes

Note that the Documentation is unfinished.

 

Here are a few Tools:

 

mbBuildingFromBoxes
This HDA will generate a Building with custom Window and Wall Props based on a Rectangular or Boxes:

 

 

mbSkyscraper
This HDA will generate a Skyscraper from Boxes or 2D Rectangular Quads, Limited to XYZ World Space.

 

 

mbBuildingsFromParcels
This HDA will generate Buildings from Parcels generated with another HDA.

 

 

mbBuildingsFromParcelNurbs
Generated Parcelled Nurbs and Populated with BuildingsFromNurbs HDA.

 

 

mbOBB-Subdiv
Subdivides Polygons into smaller Parts with different Algorithms.

 

 

mbRoadGenerator
Generates a Road Network from Spline Inputs.

 

 

mbBuildingBlockA
Generate Buildings Blocks from Spline Inputs.

 

 

mbBuildingBlockB
Generate Buildings Blocks from Spline Inputs.

 

 

mbBuildingBlockC
Generate Buildings Blocks from Spline Inputs.

 

 

 

 

 

RnD Stuff:

test.Greebler

RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
RnD Tests
Road System Cutter
Road System Cutter
Visualize of Height
Visualize of Height
Controllers for Height.
Controllers for Height.
Controllers for Height.
Controllers for Height.
RnD Tests
RnD Tests

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Adding Different Textures, Windows, Doors and Roofs, Fully Procedural

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Adding Different Textures, Windows, Doors and Roofs, Fully Procedural

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Screenshot-72
Procedural Window Shades Detail.

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