Procedural Patterns and Noise

 

voronoiser

These are some Advanced Pattern Presets I made for Sidefx Houdini. All of them use standard Houdini Operators and Work in both SOP and VEX context.

mbpatternpresets2

 

sop-context-displacementpatterns
mbfractal-1

 

Here Some Displacement I made for a Flooring Map: (Took the Idea out of Substance Designer and made it with VOPs in Houdini with true displacement)

This is direct viewport screenshot:flooring-1-nodes